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Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CET/1.0/no DST' instead in [path]/includes/functions.php on line 3638

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Warning: strftime() [function.strftime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CET/1.0/no DST' instead in [path]/includes/functions.php on line 3638

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Forum Colonization.fr - Afficher un message - Dawn of a New Era 1.35
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Gloom Gloom est déconnecté
ID: Gloom
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Par défaut 19/04/2009, 05h09

Je suis content que mes idées soient débatues et qu'on y porte un peu d'intéret, merci!

Je suis daccord avec ce que tu as dis pour chacun des points et cela me fait réfléchir beaucoup. Surtout que je lance des idées sans savoir tout le travail que de telles modifications doivent susciter. :P

Sans citer tous les points, j'aimerais répondre à ce que tu as dis pour certains points:

4. Je veux dire qu'il serait bien qu'une attaque militaire réussi sur un territoire ennemie donne ce territoire au vainqueur. Ce dernier ne peut le reprendre que s'il foule à nouveau ce terrain avec une unité millitaire. Il serait probablement mieux de fortifier pour s'approprier un territoire, cela serait plus simple et plus logique.

5. Que veux-tu dire par substituer un fichier par un autre?

6. Je suis daccord avec toi, la nation des pirates est une belle idée, mais selon moi elle se repeuple trop rapidement dans ses colonies... Je ne crois pas que l'on peu se reproduire plus rapidement dans un repair de pirate que dans une colonie de survivance.

10. Je veux dire qu'il serait bien de voir d'autres nations indiennes comme les toltèque, maya, urubus, chibchas, quechuas, etc. Il y a beaucoup de tribus iroquoises et algonquiennes qui peuvent devenir des nations dans le jeux. Exemple: mohawks, apaches, abenakuis, cheyenne, comanche, micmac, hurons, cris, malécite, inouit, atikamekw, montagnais, etc... Il faudrait s'informer sur l'histoire. Il est certain que les hurons ont aidés énorméments les colons francais dans leur début.

15. Tu as probablement raison, l'amérique est plus attrayant. Il serait quand même bien d'augmenter la superficie de la carte (un grade plus grand que immense).

Dans tous les cas, j'attend avec impatience l'amélioration de ce mod et si je pouvais encourager tout ce travail, je le ferais...

Est-ce que ce mod donne aussi les avantages de la patch 1.01f ?
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