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Dazio Dazio est déconnecté
ID: Dazio
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Par défaut 09/12/2009, 11h06

Bonjour à tous,


Voici une des prochaines évolutions de la version 1.34.

Nous avons ajouté 2 nouvelles ressources : les munitions et les canons.



Ressources stratégiques au même titre que celle des mousquets, elles devront être fabriquées par l'armurier.

L'unité "canon" classique devra désormais être constitué en assemblant un colon et 20 unités de canon.

Tous les navires de guerre devront être munis de canons (de 20 à 80 selon la classe) afin de pouvoir combattre.

Les munitions seront nécessaires pour permettre le combat de vos unités militaires. Chaque unité aura une capacité de stockage de ces munitions qui s'épuiseront au fil des combats.



Une nouvelle icône sera active dès la construction de l'armurerie (1ère à gauche) et ouvrira le panneau de contrôle de fabrication des armes.




C'est ici que vous allouerez le pourcentage de fabrication de chacune des ressources. Le potentiel de fabrication est lié à la structure présente dans la colonie.
La ressource la plus rapide à fabriquer sera celle des Munitions et pourra être stockée en très grande quantité dans vos entrepôts comme dans les convois de transport.

Les canons ne pourront être construits qu'à partir du magasin.

Les munitions seront une ressource excessivement stratégique. Sans elles vous ne pourrez combattre. Il sera important de contrôler l'état de ce stock et de revenir dans vos colonies ou faire suivre vos unités militaires terrestres par des convois de munitions.

Les navires devront revenir dans vos colonies.

La logistique sera une donnée de première importance.
Images attachées
Type de fichier : jpg NewRessources.jpg (58,6 Ko, 82 affichages)
Type de fichier : jpg GestionArmurerie.jpg (28,4 Ko, 83 affichages)
Type de fichier : jpg GestionArmurerie2.jpg (124,3 Ko, 83 affichages)

Dernière modification par Dazio ; 09/12/2009 à 11h08.
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